{"componentChunkName":"component---src-templates-category-js","path":"/notes/category/python","result":{"data":{"allMarkdownRemark":{"edges":[{"node":{"id":"1b33a350-078f-530f-b1c0-851495605df5","excerpt":"The Arduino Yún doesn’t come with SSL support, which means no pip and no Python packages. Myself, Adam and Xuedi lost about a day of work last semester trying to find the fix for this, until Google-master Brett saved the day by finding us this link…","frontmatter":{"date":"2014-02-01T22:38:10.000Z","path":"/notes/using-pip-to-install-python-packages-on-the-arduino-yun/","title":"Using pip to install python packages on the Arduino Yún"}}},{"node":{"id":"b000590a-9de6-5cf2-b776-0d258b7f0c8b","excerpt":"In part 1, I walked through the fabrication process of the Trophy of the Future. If you haven’t read that yet, go check it out! In this post, part 2, I’m going to discuss the technology behind the trophy. At the heart of it all is an Arduino Yún, the…","frontmatter":{"date":"2014-02-01T16:48:24.000Z","path":"/notes/making-the-worlds-first-internet-enabled-fantasy-football-trophy-part-2-programming/","title":"Making the world's first internet-enabled fantasy football trophy, part 2: Programming"}}},{"node":{"id":"36dcff89-fc7a-5f39-ad3a-40e061e9a49b","excerpt":"The Trophy of the Future (TotF) is the world’s first internet-enabled fantasy football trophy. Being the second-ever and, at the time, reigning champion of my fantasy football league, I felt it would be appropriate to spend some time at ITP producing…","frontmatter":{"date":"2014-02-01T16:48:12.000Z","path":"/notes/making-the-worlds-first-internet-enabled-fantasy-football-trophy-part-1-fabrication/","title":"Making the world's first internet-enabled fantasy football trophy, part 1: Fabrication"}}}]}},"pageContext":{"category":"Python"}}}