{"componentChunkName":"component---src-templates-category-js","path":"/notes/category/physical-computing","result":{"data":{"allMarkdownRemark":{"edges":[{"node":{"id":"3b26011f-a920-50f6-9736-4e4f46eab584","excerpt":"My final project for Phys Comp is Cat Car, a “Feline Fitness Frenzy!” It was intended as a cat exercise toy, however ultimately the cats I tested it on didn’t really care much for it. But that’s not the point! I learned quite a bit about…","frontmatter":{"date":"2012-12-17T04:07:52.000Z","path":"/notes/cat-car/","title":"Cat Car"}}},{"node":{"id":"d1869184-e01a-5106-8f53-315e80dde720","excerpt":"I’m behind on sharing! Here’s “The Big Bang,” a sound-based galaxy maker, built with DD and Edward for our Phys Comp midterm.","frontmatter":{"date":"2012-12-08T04:45:55.000Z","path":"/notes/the-big-bang/","title":"The Big Bang"}}},{"node":{"id":"ce1f1d28-6732-5036-8b41-e3034d9e28da","excerpt":"Cat Car is a cat exercise device. Using a wireless steering wheel, you control a laser mounted on a servo (mounted on a cat). Steering wheel left, laser left, cat left. I’m using a MPU-6050 “6 degrees of freedom” accelerometer/gyroscope. I will write…","frontmatter":{"date":"2012-12-02T21:16:01.000Z","path":"/notes/tests-for-cat-car/","title":"Tests for Cat Car"}}},{"node":{"id":"859c52a5-463d-5738-a819-bcdf61a8f88a","excerpt":"See part 1. Quick update. Today I built an “enclosure” for my sound sensor. Behold: The microphone is set back because of how closely I initially soldered it to the PCB. This was impacting the microphone’s ability to capture sound, so after taking…","frontmatter":{"date":"2012-10-06T22:31:51.000Z","path":"/notes/tracking-street-noise-part-2/","title":"Tracking street noise, part 2"}}},{"node":{"id":"715f780e-768e-5f98-aa19-d2c478803ce7","excerpt":"The other day, I was talking with Jay about tracking street noise. I thought it would be neat to record a video of the street for however many hours and giving it away to anyone who wanted to extract data from it. Taxi frequency, direction of…","frontmatter":{"date":"2012-10-04T14:37:46.000Z","path":"/notes/tracking-street-noise/","title":"Tracking street noise"}}},{"node":{"id":"c7dce13b-8ae4-5203-a57f-8f49d68dfd8f","excerpt":"For the audio lab in PComp, I built the Drinking Buddy. He just wants to sing German drinking songs with you! And even though he probably thinks the more he drinks, the better he gets… that just isn’t true. As your breath alcohol increases, more…","frontmatter":{"date":"2012-09-30T19:54:55.000Z","path":"/notes/drinking-buddy/","title":"Drinking buddy"}}},{"node":{"id":"cc246cd7-709b-5cba-ab79-fa7960bc0282","excerpt":"Reading Tom Igoe’s “Greatest Hits” article reinforces the point that it isn’t so much about what form of interaction you choose, but the idea behind the interaction. Ideas give meaning to technology: they turn a bunch of pressure sensors on a glove…","frontmatter":{"date":"2012-09-30T17:35:02.000Z","path":"/notes/pcomp-hits-and-misses/","title":"Reaction to physical computing’s greatest hits (and misses)"}}},{"node":{"id":"a54d8cb0-48d6-562f-8dab-c95df8b5a8ca","excerpt":"This weekend I took a trip with some classmates to the excellent American Museum of Natural History here in New York. There were plenty of interactive components to exhibits, mostly in the (rather disappointing) Creatures of Light exhibit. One…","frontmatter":{"date":"2012-09-23T20:26:46.000Z","path":"/notes/observing-interaction/","title":"Observing interaction at the Museum of Natural History"}}},{"node":{"id":"f359292f-4dd8-56a4-a1a9-8898539d0ef1","excerpt":"The analog assignment was to recreate a “luv-o-meter,” as found in dive bars across the country. Instead of grip pressure, I used a sonar rangefinder to detect proximity. This triggered lights on an RGB LED Strip (as previously seen in “Windows 9…","frontmatter":{"date":"2012-09-21T13:09:35.000Z","path":"/notes/physical-computing-labs-analog-and-digital-inputs/","title":"Physical Computing labs: Analog and digital inputs"}}}]}},"pageContext":{"category":"Physical Computing"}}}